Another quick portfolio post: I had two articles published in this month’s issue of Five out of Ten. The one I pitched originally is about masculinity in Metal Gear Rising: Revengeance and how the game’s thesis on what it means to be a man is really dissonant when compared to the rest of the series. And the one I wrote for the issue’s theme of ‘fantasy’ is about how, by adding and tweaking some of the series’ core mechanics, Fire Emblem: Awakening transformed from a war sim into a more straightforward power fantasy.
(On a similar note, I know it’s been ages since I’ve posted original content here, but I’m hoping to start up again soon! I’ve got a couple of pieces I’ve been working on, so hopefully that won’t be too far off.)